If you’re at all interested in the video game business you’ll want to take a look at this article about the design and business decisions that went into Nintendo’s GameCube, from hardware decisions, software developer acquisitions, marketing campaigns, and the approach to multi-platform games.
This was said over 10 years ago, but man it seems poignant now.
On February 7th, 2001, former Nintendo president Hiroshi Yamauchi strongly criticized the industry for creating one game and then porting it to all three consoles.
“Now software companies are going multi-platform, running one game on lots of consoles, just to sell that little bit more. Even Sega. I can understand why the industry’s flowing this way, but, speaking for Nintendo, I can hardly welcome it,” said Yamauchi. ”When a user chooses a game, he always searches for something new and fun in a way he’s never seen before. If games on Nintendo machines are do-able on other companies’ consoles, then we’ll lose those users’ support. If we can’t succeed in separating ourselves, then we won’t win this battle. And that’s the reason why I’m not overjoyed about multi-platform tactics.”
IGN is full of videos comparing PS3 and Xbox 360 games. It’s beginning to happen with PS4 and Xbox One titles. Meanwhile, Wii-U is tanking.