“Shadow of the Colossus’ controls are an exercise in art”

I finished Shadow of the Colussus this week. If you wish that Zelda boss battles could last for an hour or so, then this is up your alley.

Part of the reason the boss battles can get difficult is because the controls are so finicky. The horse steers weird, climbing the Colossi can feel laborious (you’re holding R2 while climbing and stabbing).

I have never ever read an article like this that reads more like an apology for controls than an explanation. “Exercise?” Yes. “Art?” Ehhh.