Experience Points on the inane practice of video game inventory management:
While I haven’t done any scientific studies, I get the impression that limited inventory systems and item management aren’t very popular game systems. This is understandable, as arranging and storing virtual items usually isn’t as exhilarating as exploring fantastic landscapes or battling mythical beasts. As one poster on RPGnet Forums put it: “There is nothing epic about packing your goddamn bags.”
I’m more a fan of the bottomless pit method.