Within Reason – Part 2: The Birth of Reason

Reason 1.0 was released November 2000.

1.0 included 4 main sound generation units:<br/>
1 – The Subtractor – Subtractive Analog Synthesizer<br/>
2 – NN19 Sample Player<br/>
3 – ReDrum drum computer<br/>
4 – Dr. Rex Loop player<br/>

These, along with the included effects, mixer, sequencer, and integration with ReBirth, are what prompted Propellerheads to market Reason as a “Studio On A CD-Rom.” It simply was. There was no patching, no hiss, and no SYSEX messages to keep track of. Reason could be used to create tracks right after a fresh installation and with a user interface designed to look like hardware, it appealed to newcomers and veterans alike. It even used ReWire technology to integrate with your current DAW.

Around the same time, other programs, such as Fruity Loops and Orion, began to follow the studio in a box trend. Other developers (like Cakewalk with Project 5) would follow suit in the future.

Despite these concurrent developments in music software, Propellerheads largely gets credited with bringing the all-in-one software studio mainstream – and rightly so.

Except, Reason wasn’t really an all in one solution unless you paired it with a DAW for audio recording.

Previously: Within Reason – Part 1: The Conception of Reason<br/>
Next: Within Reason – Part 3: Competition and Competitive Advantages